CASE STUDY
Loot Survivor: Rewards at Scale
Loot Survivor is a roguelike dungeon runner that uses real money rewards to keep players engaged. The team partnered with Cartridge to launch a player owned economy that rewards skill, not speculation.
LTV
$960
Player LTV per engaged player
RETENTION
72%
Day 7 retention rate
REWARDS
$42K
Distributed to top players
The challenge
Loot Survivor wanted to reward skill based gameplay while keeping onboarding friction low. Traditional web3 flows were too slow for a high pace dungeon runner, and off chain rewards lacked the permanence the team wanted.
The studio needed player owned rewards and stablecoin payouts without turning every player into a crypto power user.
The solution
Cartridge integrated Controller for onboarding and identity, then connected reward rails so players could earn and withdraw value. The game economy was designed to keep rewards meaningful while protecting competitive balance.
With the platform handling identity, payouts, and analytics, the team focused on new content and faster live ops updates.
Results
Players returned more frequently and completed more dungeon runs per session. The studio reported strong day 7 retention and sustained reward payouts, indicating that the economy was healthy and predictable.
ENGAGEMENT
125
Average dungeon runs per player
UPTIME
99%
Uptime on all runs
VALUE
Player Owned
Rewards that remain portable
Build your next game with Cartridge
Cartridge helps studios design reward loops that increase LTV while keeping gameplay first. Talk to the team or explore the platform to see how you can ship faster.